Arsenal: Unterschied zwischen den Versionen

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**Rockets and Missiles - noch mehr Raketen
 
**Rockets and Missiles - noch mehr Raketen
 
*'''Exotic Weapons''' - Exotische Waffen   
 
*'''Exotic Weapons''' - Exotische Waffen   
***Exotic Melee weapons - exotische Nahkampfwaffen
+
**Exotic Melee weapons - exotische Nahkampfwaffen
***Exotic Ranged Weapons - exotische Fernkampfwaffen
+
**Exotic Ranged Weapons - exotische Fernkampfwaffen
 +
 
 
===RUNNING GEAR===
 
===RUNNING GEAR===
 
*'''Armor & Clothing''' - Panzerung & Kleidung   
 
*'''Armor & Clothing''' - Panzerung & Kleidung   

Version vom 11. Juni 2008, 10:33 Uhr

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THE UNDERGROUND

  • ECONOMY
    • Getting the Gear
      • Gray Markets
      • Black Markets
      • Underworld Infrastructure
      • Finding a Dealer
      • Working the Market

WEAPONS

  • Melee Weapons - Nahkampfwaffen
    • Blades - Klingen
    • Clubs - Keulen
    • Improvised Melee Weapons - Improvisierte Nahkampfwaffen
  • Projectile and Throwing Weapons - Projektil- & Wurfwaffen
    • Projectile Weapons - Projektilwaffen
    • Thrown Weapons - geworfene Waffen
    • Arrowheads - Pfeilspitzen
    • Improvised Throwing Weapons - improvisierte Wurfwaffen
  • Firearms - Feuerwaffen
    • Tasers
    • Hold-out Pistols
    • Light Pistols - Leichte Pistolen
    • Machine Pistols - MPis
    • Heavy Pistols - schwere Pistolen
    • Submachine Guns
    • Assault Rifles - Sturmgewehre
    • Sport Rifles - Sportgewehre
    • Sniper Rifles - Scharfschützengewehre
    • Shotguns - Schrotflinten
    • Machine Guns and Cannons - Maschinengewehre und Kanonen
    • Grenade, Mortar - Granatwerfer, Mörser
    • and Missile Launchers - & Raketenwerfer
  • Weapon Accessories - Waffenzubehör
    • General Accessories - Allgemeine Accessoirs
    • Recoil Compensators - Mündungsdämpfer
  • Ammunition - Muni
    • Firearms Ammunition - Muni für Feuerwaffen
    • Target Designators - Zielsucher
    • Miscellaneous Ammunition - verschiedene Muni
    • Grenades, Mortar Rounds, - Granaten & Mörsergeschosse
    • Rockets, and Missiles - Raketen
    • Rockets and Missiles - noch mehr Raketen
  • Exotic Weapons - Exotische Waffen
    • Exotic Melee weapons - exotische Nahkampfwaffen
    • Exotic Ranged Weapons - exotische Fernkampfwaffen

RUNNING GEAR

  • Armor & Clothing - Panzerung & Kleidung
    • Armor Rules - Panzerungsregeln
    • Armor Clothing Panzerkleidung
    • Personal Armor - persönliche Panzerung
    • Armor Suits - Panzeranzüge / -suits
    • SecureTech PPP-System
    • Armor Modifications - Panzerungsmodifikatoren
    • Military-Grade Armor - militärische Panzerung
  • Environmental and Survival Gear - Umwelt- und Überlebens/Survival-Ausrüstung
    • Arctic Survival Equipment - Ausrüstung für arktische Regionen
    • Camping and Outdoors Gear - Camping- & Outdoor-Ausrüstung
    • Desert Survival Equipment - Überlebensausrüstung für die Wüste
    • Space Gear - Weltraumausrüstung
    • Toxic Environment Gear - Ausrüstung für toxische Umgebungen
    • Underwater Gear - Unterwasser-Ausrüstung
  • Runner Toys - Spielzeuge für Runner
    • Electronics
    • Electronics and Sensor Options - Elektronik & Sensor-Optionen
    • Parachutes - Fallschirme
    • Sensors - Sensoren
    • Security Devices - Sicherheitsgeräte
    • Odds and Ends
  • Spy Toys - Spionage-Ausrüstung
    • Disguised Equipment - getarntes Equipment
  • Manatech

CHEMISTRY

  • Drugs - Drogen
    • The Drugs Flow In, The Drugs Flow Out
    • Busted
    • Bad News
    • Getting the Monkey
    • Off Your Back
  • Advanced Substance Abuse - fortgeschrittene Regeln für Drogenmissbrauch
    • Delivery Systems
    • Tolerance
    • But I Wanna Get High!
    • Cutting Drugs - Drogen strecken
    • Mixing Drugs - Drogen mischen
  • Drugs of the Sixth World - Drogen der 6. Welt
  • Awakened Drugs - Erwachte Drogen
  • Magical Compounds - magische Bestandteile
  • Using Chemistry - wie man Chemie verwendet
    • Creating Chemicals Chemikalien entwickeln
  • ChemTech
    • Compounds - Bestandteile
    • Toxins - Toxine
  • Demolitions Equipment - Spreng-Ausrüstung
    • Explosives - Sprengstoffe
    • Older Explosives - ältere Sprengstoffe
    • Detonators - Zünder
    • Explosive Accessories - Sprengstoff-Zubehör
  • Advanced Demolitions - fortgeschrittene Regeln für Sprengen & Sprengstoff
    • General Demolition Rules - Sprengstoff-Grundregeln
    • Breaching and Cratering - Breschen & Krater
    • Cutting
    • Improvised Explosive Devices - improvisierte Sprengvorrichtungen
    • Cooking Your Own - selbsthergestellter Sprengstoff
    • Booby Traps - Sprengfallen

VEHICLES AND DRONES

    • Transportation
      • Running the Grid
      • Propulsion
      • Vehicle Security
      • Legalities
      • Paying for a Ride
      • Sea, Air, and Space
      • Smuggling
      • Uses and Abuses of Drones
    • Vehicle and Drone Rules
      • Device/Soft ware Ratings
      • Drone Sizes
      • GridGuide
      • Mechanical Arms and Legs
      • Operation Time
      • Pilot Capabilities
      • Safety Systems and Crashing
      • Takeoff and Landing
      • Transportation Costs
      • Used Vehicles
      • Vehicle Anonymity
      • Vehicle Repair
      • Vehicle Security
      • Vehicle Sensors
      • Vehicle Weapons and Recoil
    • Vehicle Equipment
    • Vehicle Listing
      • Groundcraft
      • Watercraft
      • Aircraft
      • Military, Security, and Medical Craft
      • Drones
    • Vehicle Weapons
      • Main Guns
      • Launch Weapons
  • GEAR AND VEHICLE MODIFICATIONS
    • Basic Modifi cation Rules
      • The Plan
      • Materials and Tools
      • The Modification Test
      • Slots, Slot Maximum, and Overmodifi cation
      • Desktop Manufacturing
    • Vehicle Modifications
      • Vehicle Mod Notes
      • Vehicle Modifications List
    • Weapon Modifications
      • Weapon Mod Notes
      • Weapon Modifications ListING
  • MORE WAYS TO DIE
    • Martial Arts
      • Martial Arts Specialization
      • Martial Arts Styles
      • Maneuvers
    • Advanced Combat Rules
      • Additional Ranged Combat Modifiers
      • Holding Weapons
      • Indirect Fire
      • Recoil and Strength
      • Throwing Back Grenades
      • Wielding Two Weapons
    • Hazardous Environments
      • Deserts Hazards
      • Polar Hazards
      • Space Hazards
      • Toxic Zones
      • Underwater Hazards
  • TABLES