Unwired: Unterschied zwischen den Versionen
Karel (Diskussion | Beiträge) K (→Matrix Phenomena) |
Karel (Diskussion | Beiträge) K (→Matrix Gear) |
||
Zeile 297: | Zeile 297: | ||
**Skill Service Providers | **Skill Service Providers | ||
− | ===Matrix Gear=== | + | === Matrix Gear === |
+ | * '''Commlinks, Modules, and Nexi''' | ||
+ | * [[Kommlink|Commlink]] Modifications | ||
+ | * [[Drohnen|Drones]] | ||
+ | * Electronics | ||
+ | * [[Nanotechnologie|Nanotech]] | ||
+ | * Security | ||
+ | * Services | ||
+ | **[[Hacker]] Services | ||
+ | **MSP Services | ||
+ | *Software | ||
− | + | === Sidebars === | |
− | .. | + | * '''Who are You?: I .D. in the Wireless World''' |
+ | * Matrix Urban Legends | ||
+ | * Popular Global Social Networks | ||
+ | * Psychology Today: ARG | ||
+ | * Top 5 Matrix [[Konzerne|Corps]] to Watch in 2071 | ||
+ | * Common Sprawl Uses of Wireless Tech | ||
+ | * Popular Sousveillance Videos | ||
+ | * NewsNet Live Feed | ||
+ | * Tweaking the Rules | ||
+ | * Behind the Scenes | ||
+ | * Matrix Perception and Topology | ||
+ | * Optional Rule: Dramatic Encryption | ||
+ | * A Brief History of Cryptography | ||
+ | * Scripting | ||
+ | * Matrix Entity Ratings | ||
+ | * Quick and Dirty System Design | ||
+ | * Abstract Matrix Runs | ||
+ | * The [[Exchange]] | ||
+ | * Counterfeiting Other Currencies | ||
+ | * [[Hacker]] Bookkeeping | ||
+ | * To Mook or Not To Mook? | ||
+ | * Army of Codezombies? | ||
+ | * [[Cyberware]] Defenses | ||
+ | * A Note on Commanding Devices | ||
+ | * Server-Side Programs | ||
+ | * Optional Rule: Freeware and Open Source Programs | ||
+ | * Agent Competency | ||
+ | * The Cutting Edge: Military Grade Software | ||
+ | * Autosofts and Daily Life | ||
+ | * Psychotropic-Inflicted Qualities | ||
+ | * Optional Rule: Software Bugs & Programming | ||
+ | * [[Technomancer]]s and Malware | ||
+ | * Adopting Software | ||
+ | * Optional Rule: The Resonance Difference | ||
+ | * Without a Stream — Wild Technomancers | ||
+ | * Learning Echoes | ||
+ | * Optional Rules: Spectrum of Complex Forms | ||
+ | * | ||
==Siehe auch== | ==Siehe auch== |
Version vom 21. Juni 2008, 09:57 Uhr
Dieser Artikel oder Abschnitt ist schlecht lesbar oder inhaltlich Fehlerhaft, und bedarf dringend einer Überarbeitung.
Falls Du etwas zu diesem Thema beitragen oder die Formulierungen und Formatierungen verbessern kannst, mach es bitte. Näheres zu diesem Thema findest du auf der auf der Diskussionsseite. |
Unwired ist ein Ergänzungsband zum Shadowrun 4th Edition Grundregelwerk, der die Themen der WiFi-Matrix, der System-Architektur und Sicherheit und des Hacking im kabellosen Zeitalter einschließlich des Bereiches der Rigger und der Themen Technomancer, Sprites und KIs abdeckt.
Das Buch erscheint als Hardcover und E-Book bei Catalyst Game Labs im Sommer 2008 ausschließlich in englischer Sprache.
Inhaltsverzeichnis
Buchinformationen
- Edition: 4. Edition
- Titel: Unwired
- Art.Nr.: CAT26004
- Verlag: Catalyst Game Labs
- Sprache: englisch
- Art: Hardcover
- Seitenzahl: 208 Seiten
- Erscheinungsdatum: Sommer 2008
- Preis: 34,99 $
- ISBN-13: 978-0-9792047-7-7
Autoren, Illustratoren und Mitarbeiter
...
Rückseitentext
Englisch:
...
Inhalt:
Jackpoint Login
Matrix Overview
Overview - die kabellose WiFi-Matrix, Virtual- & Augmented Reality und die total vernetzte Welt im Alltag des Jahres 2071
- Matrix and Everyday Life
- Business
- Home
- Education
- Electronic Funds
- The Augmented World
- Knowledge At Your Fingertips
- Matrix Communities/Culture
- Social Networks
- Matrix Gangs & Tribes
- Rep Systems
- Media and Entertainment
- Sprawl Management
- Matrix Crimes
- Seattle Matrix Crimes
- Warez
- Data Havens
- Matrix Law and Police
- Panopticon: A re They Watching?
- RFID Tags
- Surveillance Society
- Data Searches
- Privacy: An Urban Legend
- Sousveillance: Who Will Watch the Watchers?
- Shrinking Global Village
- Religion
- The New Language
- Transparent Political Processes
- Hackers, Riggers, and Spiders
- Technomancers and AIs
The Matrix User
- Creating the Matrix-Based Character
- Metatype
- Attributes
- Skills
- Qualities
- Gear
- New Matrix Qualities
- Positive Qualities
- Negative Qualities
- New Lifestyle Option
- Full Immersion
Idiot’s Guide to the Matrix
- Use the Matrix Before It Uses You
- The Basics
- Surfin’ the ‘Trix
- Face Time
- The Dangers
- Get Ready to Rawk
Matrix Topology
Matrix Topologie - wie Matrix und Verbindungen in der kabellosen 6. Welt funktionieren: Knoten, Nexi und periphäre Knoten, Kommcodes, PANs, Betriebssysteme, Accounts und Datenzugriffsrechte... dazu kommen Netzwerkorganisation sowie Modellierung und Metaphorik in AR und VR
- Hardware
- Nodes
- Data Transport
- Software and Data
- Data
- Operating Systems
- Programs
- Protocols
- Accounts
- Account Privileges
- Commcodes
- Data Exchange
- Networks
- Node Configurations
- Sculpting
- Metaphors
- Virtual Topology
- PAN Topology
- Interface
- PAN Hardware
- PAN Connections and Protocols
System Security
System Security - Sicherheitsmaßnahmen jenseits von Firewalls, Spam-Filtern, Intrusion Countermeasures, sicherheitstechnischen Netzwerkkonfiguration und den Sicherheits-Hackern: fortgeschrittene Verschlüsselungstechniken, Access Logs und physische Autentifizierungs-Techniken gehören ebenso dazu, wie die Methoden, mit denen Sicherheitsrigger - "Spiders" im Tech-Jargon - ganze Gebäude riggen können
- Physical Security
- Physical Facilities
- Accessibility
- Security Networks and Rigging
- Matrix Security
- Authentication
- The Access Log
- Encryption
- Alerts
- Spiders
- Sample Spiders
- Intrusion Countermeasures
- Sample IC
- System Topology
- Tips and Tricks
- System Design
- Building a System
- Sample Systems
- Security in Action
- Security Example
Hacker's Handbook
The Hacker's Handbook - befasst sich mit dem Gegenstück zum Kapitel Systemsicherheit und enthält alles, was Hacker, Rigger und Technomancer brauchen, um die Gletscher der Sicherheitsknoten zu knacken, und was sich sonst noch der Sicherheit der Matrix 2.0 entgegen stellt: Malware, Agenten, Botnets, Fälschung und fortgeschrittenes Spoofing...
- The Gray and the Black
- The Cracker Underground
- Virtual Private Networks
- Paydata
- The Forger’s Art
- Spoofing Life
- Tools of the Trade
- Exploits
- Black Matrix Service Providers
- Backdoors
- Malware
- Agents
- Botnets
- The Art of War
- Game Information
- Buying a Better Hacker
- Piracy
- Virtual Private Networks
- Paydata
- The Forger’s Art
- Exploits
- Hacked Accounts
- Backdoors
- Advanced Spoofing
- Mass Probes
- Botnets
- Agent Scripts
- Denial of Service Attacks
- Mass Attacks
- Hacker Tricks
- Rigger Tricks
- EMP
Software
- Advanced Software Rules
- Environmental AR Software
- Legal vs. Pirated Software
- Verifying Software
- Autonomous Programs
- New Programs and Actions
- New Software
- New Matrix Actions
- New Autosofts
- Agent Autosofts 112
- Drone Autosofts 113
- Program Options
- General Program Options
- Hacking Program Options
- Simsense Program Options
- Software Programming
- Software Coding
- Malware Programming
- Software Bugs
- Malware
- Viruses
- Sample Viruses
- Worms
- Sample Worms
- Trojans
- Sample Trojans
- Tactical AR Software
- Tactical Networks
- Tacnet Bonuses
- Tacnet Information
- Software Bundles
- Program Packages
- Software Suites
- Skillsoft Clusters
Technomancers
Technomancers - Näheres zu den Kindern des Crash 2.0, ihren Fähigkeiten und ihrer mysteriösen Verbindung zum Reich der Ressonanz. Angefangen von ihrem "biologischen PAN", das sich fundamental von normaler Hard- & Software unterscheidet über Resonance Streams (die virtuellen Paradigmen der Technokinetiker) und eine Vielzahl neuer Echos sowie die Paragons, virtuelle Ideale, denen manche Technomancer folgen...
- Emerging
- Being in Resonance
- Experiencing the Matrix
- Riding the Stream
- Resonating Shadows
- Advanced Technomancer Rules
- The Biological PAN
- Hacking the Biological Node
- Advanced Complex Forms
- Non-Rated Complex Forms
- Resonance Streams
- Sample Streams
- In Tune with the Matrix—Submersion
- Taking a Dive
- Submersion Tasks
- Technomancer Networks
- Sample Networks
- New Echoes
- Advanced Echoes
- Advanced Threading
- Paragons—Virtual Gods and Demons
- Sample Paragons
Spirites
Sprites - sind ein ganz eigenes Thema, und so werden neue Typen von Spirites und neue Fähigkeiten der Spirites ebenso behandelt, wie freie und ungebundene Spirites.
- New Sprite Rules
- Sprites and Node Access
- Crashing Sprites
- Linking (Long-Term Registering)
- Sprites and Complex Forms
- New Sprites
- Code Sprite
- Paladin Sprite
- Sleuth Sprite
- Tank Sprite
- Tutor Sprite
- New Sprite Powers
- Free Sprites
- Independence
- Profiles
- Reassembling
- Registering and Decompiling Free Sprites
- Free Sprite Powers
- Resonance Bond
- Wild Sprites
Matrix Phenomena
Matrix Phenomena - behandelt die ungeklärten Mysterien und Rätsel der Matrix 2.0: AIs, Geister in der Maschine, Resonance Realms, die Reste Dissonanz und Entropic Sprites...
- Matrix Legends
- Game Information
- Artificial Intelligences (AIs)
- AI Types
- Positive AI Qualities
- Negative AI Qualities
- Ghost in the Machine
- UV Nodes — At the Edge of Reality
- Resonance Wells
- Resonance Realms
- Resonance Realm Searches
- Dissonance
- Dissonant Streams
- Dissonant Paragons
- Dissonant Abilities
- Dissonant Echoes
- Entropic Sprites
- Entropic Sprite Powers
Simsense and Skill ware
- Simsense: Experience Everything
- Anatomy of an ASIST Signal
- Producing a Sim
- Experiencing a Sim
- Legal Constraints: More Real Than Real
- Hooked on Simsense
- Subliminals
- Peak Controllers
- Reality Amplifiers
- Brainwashing: Programmable ASIST Biofeedback
- Setting the Stage
- Event Reprogramming
- Detecting Reprogramming
- Reverse Reprogramming
- Invoked Reprogramming
- Behavior Modification
- Skillware: Skills on Demand
- Linguasofts
- Knowsofts
- Activesofts
- Skill Networking
- The Chipped Workforce
- Skill Service Providers
Matrix Gear
- Commlinks, Modules, and Nexi
- Commlink Modifications
- Drones
- Electronics
- Nanotech
- Security
- Services
- Hacker Services
- MSP Services
- Software
Sidebars
- Who are You?: I .D. in the Wireless World
- Matrix Urban Legends
- Popular Global Social Networks
- Psychology Today: ARG
- Top 5 Matrix Corps to Watch in 2071
- Common Sprawl Uses of Wireless Tech
- Popular Sousveillance Videos
- NewsNet Live Feed
- Tweaking the Rules
- Behind the Scenes
- Matrix Perception and Topology
- Optional Rule: Dramatic Encryption
- A Brief History of Cryptography
- Scripting
- Matrix Entity Ratings
- Quick and Dirty System Design
- Abstract Matrix Runs
- The Exchange
- Counterfeiting Other Currencies
- Hacker Bookkeeping
- To Mook or Not To Mook?
- Army of Codezombies?
- Cyberware Defenses
- A Note on Commanding Devices
- Server-Side Programs
- Optional Rule: Freeware and Open Source Programs
- Agent Competency
- The Cutting Edge: Military Grade Software
- Autosofts and Daily Life
- Psychotropic-Inflicted Qualities
- Optional Rule: Software Bugs & Programming
- Technomancers and Malware
- Adopting Software
- Optional Rule: The Resonance Difference
- Without a Stream — Wild Technomancers
- Learning Echoes
- Optional Rules: Spectrum of Complex Forms
Siehe auch
Weblinks
- Catalyst game labs - Art Previews und Vorschau auf die Inhalte (englisch)
- Unwired Sellsheet (englisch)